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Millennium Project Opens Offices in Second Life

Visit our new Headquarters in SecondLife. Click HERE or on image for more information.

Watch the new video HERE and part II HERE. See the buildings on the campus HERE


The Millennium Project connects local and global perspectives via Regional Nodes (groups of individuals & institutions) in:

Baku (Azerbaijan)
Beijing (China)
Berlin/Essen (Germany), Brussels-Area (Belgium)
Buenos Aires (Argentina)
Cairo (Egypt)
Caracas (Venezuela)
Dubai (United Arab Emirates)
Helsinki (Finland)
Istanbul (Turkey)
Kuwait (Gulf region)
Lima (Peru)
Ljubljana (Slovenia)
London (U.K.)
Madurai & New Delhi (India)
Melbourne (Australsia)
Mexico City (Mexico)
Moscow (Russia)
Ottawa/Montreal (Canada)
Paris (France)
Prague/Bratislava (Central and Eastern Europe)
Pretoria & Johannesburg (South Africa)
Rome (Italy)
Santa Cruz/La Paz (Bolivia)
Santiago (Chile)
Sao Paulo (Brazil)
Seoul (South Korea)
Silicon Valley (U.S.)
Tehran (Iran)
Tel Aviv (Israel)
Tokyo (Japan)
Cyberspace (Hawaii)

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crowdsourcing

Massively Multiplayer Forecasting Games: Making the Future Real | The Institute For The Future

Submitted by frank on Wed, 09/24/2008 - 18:14.
  • crowdsourcing
  • forecasting
  • serious games

[Editors Note: This could be an interesting exercise to track. I have followed Jane McGonigal's work, especially her pioneering blends of street theater, flash mobs, online role play, and alternate reality gaming.]

http://www.iftf.org/node/2302

Chronicle the dark world of 2019. Then help us figure out how to fix it.

On September 22nd 2008, the Institute For the Future will launch the world’s first Massively Multiplayer Forecasting Game: Superstruct.

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